Skip to main content

Week 3/4 - development

 Testing Different Map Making Methods :

    So I've been going through the different map/navigation app maker sites I found to find which would be the best fit for our project, right now the main criteria is 

  • able to limit navigation to Philadelphia
  • layers showing different resource types
  • able to show route on screen, step by step
  • Major landmarks and intersections have visual aid
  • the final destination is connected to a NeRF
    The focus is on accessibility, this is an easy use emergency resource meant to help people navigate the city through landmarks


    TomTom is free (as opposed to Mapbox) however this doesn't allow for full customization. it generates a world map and lets you pick the colors and select preset levels of detail, it seems like the paid version of this unlocks more presets which is not what we are looking for. however, the general aesthetic of simplicity and the monochrome color could be useful for accessibility. no navigation ability in this version. 


    The city of Philadelphia has its own interactable map but does not come with a navigation aspect, nor can this map be downloaded/manipulated. does however mark points of interest in the manner we may need. 


    Using the suggested "no coding" route I tried Chat GPTs webdesigner, which gave me something like an ad for "navigation" as if it was a made-up company. any attempts with AI have resulted in branding and marketing rather than a functional map. 


    I did find an open-source library for interactive map-making, the issue here is I don't understand JavaScript. This site has a TON of documentation tho, step-by-step tutorials, and all kinds of info I just don't know how to use it. 


https://multimedia.journalism.berkeley.edu/tutorials/create-custom-maps-in-google-maps/#:~:text=Select%20the%20maps%20tab.,or%20by%20importing%20a%20spreadsheet.

above is a tutorial from the Berkely school of Journalism on how to use Google Maps to make your own custom map
the custom Google Map allows for preset color palettes and a full range of location mapping through drawing or importing a spreadsheet, you can export the customer map or integrate it into a website. you can create routes based on the location markers made, this tool is pretty straightforward, but in not sure if it will work later on for the 3D element.

the above is a very rough sketch I did for the website interface, it shows a proposed home-screen along with the map layout. ideally, there will be a set of resources that the user can choose from, which then take them to a map with landmarks and selected resources on it, the user then should be able to select a destination and get a 3D view of what that space looks like. 

Comments

Popular posts from this blog

week 7/8

      The main issue we've been dealing with is connecting our Google map to a 3D view. The map does not have the same features as a Google Map as it is sort of an offshoot of Google Maps, so it has no navigation feature. additionally, the issue Jasmine has noticed is the lack of customization in the programming, she can't edit the code of the map in order to make the locations into buttons which can then be connected to the code for the 3D application.      Professor Diefenbach helped us find documentation for click events, by adding a listener to the map icons, so when an icon is clicked, there is a way to communicate that information to the 3D app. The event listen will execute code upon detecting a click, that can manipulate the 3D location, so in this instance, it will change the coordinates used in the "fly to" command. Documentation on click events here . The addition of this code requires an API key, which is explained here . since we are using the information

week 5/6

      S o week 5 just wrapped up, Jasmine has the website built, but it's not live yet and so far there's no 3D navigation. Its looks like NeRFs are a no-go, so we've decided that adding a sub-screen on the main navigation that will show a 3D view along with the map.  rough thumbnail     for the 3D/realistic view I've been looking and CesiumJS, there's a tutorial on how to embed a Cesium widget onto a webpage that looks promising. ideally, the cesium widget would be connected to the Google Maps data, allowing the user to click on a location and get a view of what that area looks like. This should be achievable through cesium 3D tiles Cesium does not have a built-in street view, but I believe the effect we're looking for will be achievable with the "fly to location" option.  Alternately, google has documentation for a duel view map that shows the standard map format alongside Google Streetview. this option may be quicker as the code is already built and

Week 10/FINAL

       To finish up the 3D view I got AB's unreal file that has his Gaussian splats. in order for it to run I had to install the same version of UE5, the luma AI plug-in, as well as the Cesium for Unreal plugin. after I was able to open the file I tested the first-person controls. in the original file, the first-person character does not spawn so I duplicated the level and added a player start, then it spawned normally. then I enabled the pixel streaming plug-ins and updated the SDK driver to match the UE5.3 requirements.     N ext, I built touchscreen controls, under the miscellaneous tab when you right-click the unreal library there's a blueprint for the touchscreen, once I added that I used the basic joystick icons, this took a little bit of guesswork as you have to position icons based of off pixel coordinates, but both joysticks are roughly 135 x and - 135 y and vice versa so they sit in the bottom two corners of the screen. to make them functional you have to assign the i