To finish up the 3D view I got AB's unreal file that has his Gaussian splats. in order for it to run I had to install the same version of UE5, the luma AI plug-in, as well as the Cesium for Unreal plugin. after I was able to open the file I tested the first-person controls. in the original file, the first-person character does not spawn so I duplicated the level and added a player start, then it spawned normally. then I enabled the pixel streaming plug-ins and updated the SDK driver to match the UE5.3 requirements. N ext, I built touchscreen controls, under the miscellaneous tab when you right-click the unreal library there's a blueprint for the touchscreen, once I added that I used the basic joystick icons, this took a little bit of guesswork as you have to position icons based of off pixel coordinates, but both joysticks are roughly 135 x and - 135 y and vice versa so they sit in the bottom two corners of the screen. to make them functional you...